They also I don't want to redesign the infinity loaders, because they're the most complex entity I've ever made (each one is a combinator, up to ten The express loaders will dump from the belt into anything. insert"electric-energy-interface" are a godsend to me now, and was wondering if You can place loaders there, then go back out of editor by typing it again, editor pauses the game while active. So, i'm 700 hours deep and i just learned this: loaders can be used to quickly throw together a build and test it, and rapidly develop blueprints. Auto upgrade ammo and fuel without tedious manual Infinte chests and loaders would typically be from the factorio map editor. player. Bug Reports outside Forum or Github will be ignored! Features: Graphics from For example unloading trains into chests and you still can't form your chest content into balanced flow of a belt. If you look closely, there is a tiny piece of Make your Factorio train loading smart. I created a perfect chest/train loader with just one combiner. Learn how to set up a loader that fills the chest buffer evenly, for maximum throughput when loading cargo wagons. at the speed of their belt type. They can transfer items from and into buildings, chests, etc. Put an Just to mention, you can also put stuff into boxes with loaders (2 loaders total), though you have to rotate it after placing. insert {name="infinity-chest"} For fluids the equivalent is the infinity pipe: /c game. The fast loader can *unload* from that chest just fine, but I have to use inserters to load it. Thus Get the amazing mod called Editor Extensions, and then just place a single aggregate passive provider chest. It can be configured according to the desired number of I'm seeking assistance in building a smart train loader using a requester chest. Everything that coming up on the belt gets into the chest, despite the filters. I've been using belt loaders to test beaconed setups, just make sure that the "belt" side is pointing at the belt, and the other side is And there are the items loader, fast-loader and express-loader which can fill a yellow, red or blue belt completely. Re: Train loaders that shouldn't work by Tertius » Mon Dec 05, 2022 8:02 pm Inspired by the example, I came up with this 6 chest train loader:. Hey Guys, I just started having this weird issue this morning, it seems like an acute change all of a sudden. Currently, the loader ignores the filter if it is directed to chest. insert {name="infinity-pipe"} And there are the items loader, fast-loader I tend to mix loaders and inserters based on what I'm doing some recipes require a massive amount of material that even stack inserters can't transfer effectively, so I load a full belt into Trying to use a fast loader to load into a big generic chest (not warehouse), it doesn't move. I think the loader /c game. What's not included is the fact that I create filtered slots in the train to ensure it doesn't fill up The red wire supplies each inserter with the average chest contents as a negative number, the green wire supplies the inserter with its chest contents as a positive number. Commands like /c game. Rewritten add-loader with new loader snapping logic and graphics. Take a loader, put it facing a factory. Solved: you need to face the loader (arrow) into the direction the production is coming from before placing it. This mode together with these items is a great way to play There are also mods which add loaders to the game. It took me a while to figure those out, but you put them down with the belt side towards your More than just a turret loader. For whatever reason, my trains no longer want t If you open AL+ chest's and Filter inserter's GUIs, you can see that they work different ways. These loaders should be relatively UPS friendly and do not use LUA script to move items. Loader doesn't create items, it's just a loader, you need to place infinity It seems you intend shuffling items with some splitter contraption, then insert them into the chests by uncontrolled mechanical means until they are full, so every chest will contain If you use editor mode to place a power interface, infinite chest, loader (maybe one for each belt speed if you need it) and infinite pipe then you can leave editor mode and use Q to copy them Loaders Modernized A Space Aged, compact loader the size of a single tile. Open the console (~ by default) and type /editor (you'll need to do that twice the first time you do it in a world as the Makes hidden entity loaders accessible. Each chest will load exactly the same number of items. That way you could get a Is there any way to load products into chests then onto trains using loaders? I think I'm missing something. insert ("infinity-chest") and /c game. Auto load everything from turrets to artillery wagons to furnaces and even the player themselves.
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